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Приєднався 27 лют 2010
Assassins Creed 3: Tyranny of King Washington DLC - Memory artifacts full revelation cutscene
After you collect the memory artifacts in all 3 episodes of The Tyranny of King Washington (The Infamy, the Betrayal, and the Redemption) you finally get to see what is it that happened that brought these two into this alternate reality.
Переглядів: 3 057
Відео
BioShock Infinite - Elizabeth Singing - Will the circle be unbroken
Переглядів 24 тис.11 років тому
One nice little moment from Bioshock Infinite. Shortly after Booker and Elizabeth arrive in Shantytown, they can stumble with a bar, within the bar's basement, there's a guitar, and a starving child
Assassins Creed 3 - Haytham boss fight (Full speech included)
Переглядів 461 тис.11 років тому
The Boss fight against Haytham, though I included Connor and Haytham's full argument about freedom against control, I see that most people tend to rush this fight or not even pay attention to Haytham's argument, so here it is, enjoy! :)
Mass Effect 3 - The Fall of Thessia
Переглядів 1,8 тис.12 років тому
Just a cutscene that for some reason really hit me, I dunno, I guess it was just the sight of Shepard being defeated for once and seeing the Reapers take Thessia like that, either way, Enjoy!
The Witcher 2 Dragon Boss (Saesenthessis) - Insane
Переглядів 3,1 тис.12 років тому
The final boss fight of chapter 3 in The Witcher 2, you fight the dragon Saesenthessis on top of a tower in Loc Muinne, this fight was fought on insane, this is probably the way to go to fight this dragon, though I dunno it sure is the less risky, since the dragon can pretty much 1 hit KO you on Insane if you're not ecareful enough. The Witcher 2 was developed by CDProjectRed (And gee these guy...
Assassins Creed Brotherhood Flawless All Weapons
Переглядів 8 тис.13 років тому
Ok, So I jumped into Brotherhood once again, I think I didnt do so bad during this one, so hell, why not to upload it? Anyways, hope anyone who comes across this video actually enjoys it, with Revelations around the corner I thought it'd be nice to wear Altair's robes (aswell as playing his chase theme) so yeah, enjoy! rate, comment, subscribe!
Magicka Final Boss - Assatur
Переглядів 4,1 тис.13 років тому
Me and a friend were messing around in Magicka, we somehow reached the final chapter and decided to upload a vid about it, however, considered the amount of times we died before this, we really couldn't record anything else (Matter of fact, it took us several tries to beat this chapter without dying...) Then again we're not so good at Magicka anyway. One way or another, comment, and subbscribe ...
Assassins Creed II - Final Boss (Rodrigo Borgia) and Ending
Переглядів 7 тис.13 років тому
Assassins Creed II's ending and final boss, I could only upload the fight and the ending cause I had some issues recording the parts before that...and since AC2 won't allow you to replay any memories I wasn't able to record them again :/ Anyway here goes, thsi is the final boss, I made sure to allow Rodrigo to speak since, well I myself think his speech here is pretty good, anyways, Hope anyone...
Assassins Creed II Bonfire of Vanities - Ezio's Speech
Переглядів 19 тис.13 років тому
Once I finally got to this part again I just couldn't hold myself from recording it....since you can't replay any story memories in AC2.... anyways, Enjoy!
Assassins Creed Brotherhood - Long Killstreak
Переглядів 16 тис.13 років тому
I decided to randomly jump onto Brotherhood and record a Long Killstreak...really had nothing better to do this sunday, Anyway, I somehow managed to score 2.7K points which is something I had never done before nor did I expected to do it... Anyways, I guess I did pretty good on this one, I know there are lots better out there but hell, Let's just upload my version I said! Assassins Creed Brothe...
Mafia II Joe's Adventures - Ending
Переглядів 494 тис.13 років тому
The ending to the latest Mafia II DLC, Joe's Adventures, Here we see as Joe kills Rocco, the guy who uhh...almost killed Carlo Falcone but somehow didn't make it. All rights belong to 2K Games. PS: If anyone needs help with any missions (Such as, "gun running" or "bomb under the seat" or any other mission) feel free to ask for me to uploaded a video showing how to beat it.
Dead Rising 2 Final Boss: Tyrone King
Переглядів 738 тис.13 років тому
The final fight in Dead Rising 2, quite easy if you know how to handle it, for those who have troubles this way, you can always walk around the stage and see what you can find, or poke the boxes till you find something usefull, this is the perfect and possibly the canonic ending of the game, to achieve thise ending, you must give Katey all her zombrex, complete all the chapters, and give Tyrone...
Mafia II Jimmy's Vendetta Ending
Переглядів 20 тис.13 років тому
The ending to Jimmy's story, in my opinion, a pretty terrible DLC, a somewhat lame excuse to sell the freeride which was already in the original game, other than that, pretty good as it lets your free roam with a Bruce Willis rip-off, enjoy! I do not own any of the content shown in this video, All rights reserved.
Mass Effect 2 Renegade Ending: No One Left Behind
Переглядів 173 тис.14 років тому
Finally, the ending, in this one, Mr. Illusive flatters me as i saved his beloved base, who knows what'll be of that base in ME3, but anyways, good thing is we'll have lots of DLCs till then!! Mass Effect 2 Belongs to Bioware & Electronic Arts.
Mass Effect 2: Renegade Ending
Переглядів 1,6 тис.14 років тому
My male renegade Shepard's ending, tried to be as renegade as possible but...for some reason i saved my crew...anyways, i will be uploading my female paragon Shepard's ending soon too so, enjoy!
Mass Effect 2 Final Battle The Reaper Human Larva Part 2
Переглядів 3 тис.14 років тому
Mass Effect 2 Final Battle The Reaper Human Larva Part 2
Mass Effect 2 Final Battle: The Reaper Human Larva Part 1
Переглядів 1,6 тис.14 років тому
Mass Effect 2 Final Battle: The Reaper Human Larva Part 1
Mass Effect 2 Collector Base: The Long Walk
Переглядів 2,7 тис.14 років тому
Mass Effect 2 Collector Base: The Long Walk
Mass Effect 2 Planning the Suicide Mission
Переглядів 24 тис.14 років тому
Mass Effect 2 Planning the Suicide Mission
Assassin's Creed II Ezio Becomes an Assassin
Переглядів 60 тис.14 років тому
Assassin's Creed II Ezio Becomes an Assassin
Silent Hill Homecoming Alex's father death
Переглядів 67 тис.14 років тому
Silent Hill Homecoming Alex's father death
Silent Hill Homecoming Final Boss: Amnion
Переглядів 916 тис.14 років тому
Silent Hill Homecoming Final Boss: Amnion
Silent Hill Homecoming Third Boss: Asphixia
Переглядів 44 тис.14 років тому
Silent Hill Homecoming Third Boss: Asphixia
Silent Hill Homecoming Second Boss: Scarlet
Переглядів 49 тис.14 років тому
Silent Hill Homecoming Second Boss: Scarlet
Silent Hill Homecoming First Boss: Sepulcher
Переглядів 103 тис.14 років тому
Silent Hill Homecoming First Boss: Sepulcher
Silent Hill: Homecoming Pyramid Head
Переглядів 1,6 тис.14 років тому
Silent Hill: Homecoming Pyramid Head
Great creature design. Im so glad SH is back
As much as I really hate bonfire of vanities this speech almost makes it worth it.
"Goodbye, father"
fighting is the only way to seek the truth
That is true. But you can do battle with more than blades, sometimes.
*TRIVIA:* *At first when Alex gets off the stretcher, there's a clock in that room. It's the only clock in the game that seems to work, it wasn't even two o'clock in the morning yet. then there's an entity that's killing the doctors of the place, and when the protagonist tries to escape at 2:06 in the morning (time of the accident) something doesn't let him out of Alchemilla. so the nightmare begins within the nightmare, from there time's stopped and everything takes place in alex's childhood in S.Glen in the 80's. you'll see objects from alex's childhood scattered around the scenarios, and also relics such as old cars and public heritages. in this case this game is timeless.. (however there're endings where he actually escaped from Hospital)* *When you arrive in S.Glen, next to Dr.fitch's office there's the city bank with 4 lights on, 3 of which're bright and the last one's almost off (symbolizing the 4 families). Suggesting that the bank's still active with secret meetings, throughout the game the building remains linked with people on the premises arguing who knows what. It's one of the mysteries of the game that everything's abandoned but the financial part of the city's still in full swing!! kidnappings have become a kind of business...* *if you look at alex's house from the outside, it's empty giving the impression that the shepherds have moved but when you enter the house, it's fully furnished but completely abandoned (the mirrors still reflect no furniture inside). looking through the backyard in the kitchen part this becomes more apparent (giving a paranormal air of the house being an ancestral ghost of the city).* *the woman locked in the hotel can also be the manifestation of alex's mother living in the world of the dead and him living in the world of the living, both're separated by a hole in the door that looks like the mouth of a monster. the 3 memories illustrate "the day of the accident" and why his mother was catatonic, it's implied that she committed suicide with that old gun and alex's at his doorstep talking to her. there're layers of SH that you can only reach if you're dead.. (there're also indications that it was curtis who built the machine that Lillian is trapped in, then it's possible to see his mother's corpse smiling.. of relief perhaps)* *in the dr.fitch office there's an underground passage that leads to SH, this otherworld passage's the mix of a hospital and the institution that alex's in at the beginning of the game. some hallways're the same as the protagonist walks in the prologue. It's also more apparent that Alex's exploring the characters' minds and their memories\secrets..* *this game starts in the late afternoon and culminates in a red dawn, it's notable that there's a change of climate similar to the original games. it was the first time anyone came out during the otherworld outdoors, alex was the only protagonist who saw the parallel world from the outside.* *There're Alex's toys locked in the attic of the house (also in the audio of the tape, Alex's father tells him to "go down the stairs") implying that Alex was locked in the attic and forced to sleep alone there (a dark place full of spider webs and venomous animals) in the infernal version, there're 4 monsters that represent each member of the family (in the attic there're 3 schism which're the dead Josh, the catatonic mother and Alex crouched in the corner of the attic) and in the lower part of the house there're the more aggressive schism who is alex's father. What confirms this symbolism're the four mannequins that're in the same position (including one lying down and the other propped up in the corner).* *if you analyze the drawings and read the descriptions, it's understood that there's an urban legend in S.Glen related to the lake (that's why the docks gate's sealed) by an alleged man who threw himself into toluca lake years ago, this story was told to scare the local children and this collective fear manifests itself as the executioner that exists in the game. So in the part where alex's with josh at the lake, james's still decomposed there in the depths and on the other side of the lake's possibly the abandoned car with a dead body locked in back seat. James' wife belongs to the same family tree as Alex (The Shepherds) although they're not related (in a promotional diary: Alex's mother was invited to attend a funeral for a childhood friend, but the funeral never took place) There's a misterious tomb named "someone's wife" in the Dargento Cemetery, but this grave has never been used. (The shepherd family mausoleum is not found in S.Glen, only the other 3 families. However, there's an abandoned mausoleum in central SH)* *Next to Curtis' junkyard's an abandoned mine that possibly became a secret passage to SH in the final stage of the game. The lair was where people were taken to be tortured and killed by order. it's located in the basement of the church, the only sacred place in the city where it's not affected by the other world. In Curtis' warehouse, many belongings of everyone who lived in the city're hidden and also the special clothes that Curtis wore.* *There're x-rays in alchemilla that show injuries that the protagonist suffered at the end of the game (including the brother and judge) means that this game's upside down: it starts at the end and ends at the beginning, if you reverse the acts, it's alex going from the day of the accident to the hospitalization in alchemilla in the prologue. crazy huh? (Travis was tasked with transporting the patient since he was familiar with Toluca County and worked at Brahms Station, Alex's parents lied to the city that he was promoted to the army so they wouldn't lose their last son) still characteristic the journey starts in a way and turns into a whirlwind.. there's a real pyramid involving judges, politicians, doctors and police forces\dynastic families (as if everything happens in our world and not just in a nightmare).* The layers of Alex personality are represented by fog (sadness) and coming from the other world (hatred esentment), how he feels at every moment depending on what's discovered evealed. This game is introspective as f00k! more than it seems..
Maybe...Connor had a point, just as his father ? He shouldn't have trusted the Patriots, but he is right that a person can't just declair themselves leader for having a good idea.
Connor may be underrated, but Haytham remains my idol. Though I have to admit he overestimated Lee's compass.
Best moment ever in assassin creed history
Gunoi
I loved this dlc more then mafia 2 only if they added cut scenes for every mission And why i loved it more because this was having very different mission every mission was a little different and that what i want Playing same type of mission again again in mafia 2 story was boring well but i liked the cutscenes that gives pure vibe of cosa Nostra ie scicilian mafia
Imagine going for a light attack and the mf keeps parrying the shit out of it
Haythem is easily the best villian of the whole franchise. The voice acting, personality, skills, motives, ect
Scary how right haythem was
At least people learned to criticize. Granted, some do it too much. But at least it shows awareness.
I like how Haytham is able to tell Connor hes proud, obviously it doesnt speak much about their relationship but the meaning for him to tell his son who he genuinely cared for deep down that he was proud of the man Connor became instrad of his last words being "you will fail" or something, he simply says, Im proud of you, not as a father but as a man"
No one mentioned that haytham told connor "you WILL see" while fighting him. That means he knew he was going to let his son kill him and didn't try his best in the last moment when he is chocking connor he could have just easily release his hidden blade and end connor but instead he gave his son enough time to hit him with the hidden blade knowing well that he has one and will use it
Pyramid head is James sunderland's punisher. He has no place in this game
Ezio: "No one deserves to die in such pain" Also Ezio: Stabs bro in the fuckimg mouth with a whole 8 inch blade
I’m the neck. The back is coming out about and inch and a half u see his hand. That’s a whole lot quicker than burning.
I cried when connor killed his father 😭💔 when he said goodbye father .. i wiped my tears and said goodbye dad 😢
Better than SH2
Raymond Sullivan
this was like every Zoom conference call at the start of COVID lol
I would've loved to see haytham back in the dream dlc like we do with ziio
Haytham is a Badass 😂😂😂😂😂😂😂
Best boss fight in the series. Story wise it’s perfect and sad. Gameplay wise it’s fantastic and not easy and so unique and different from “chase down the enemy” or “attack them until they die”. Cesare is a close second but Haytham’s boss is perfect to me.
Not a big fan of The Grand Hotel scene, the high school of Alex will be a better scene, and all the elements can be there too, Carol could be a teacher that cheated with Bartlett, the nurses can be there too for the nursing. Double Helix forgot Alex is a teenager, so we need to know about his life as a student. And even if he has a mental illness he can be at school, even more if the inspiration of the game is Donnie Darko, and high school was very important for the plot.
What Ezio had spoken from 2:01 to 2:48 is the goddamn truth. I wish that this would apply to everyone in real life worldwide. We only need to depend on *_ourselves,_* not the governments, not politicians, not religious leaders, not televangelists, not man-made religions & Gods, or fairytale books (like Bibles & Qur'ans), etc. They don't care about us. All they care about, are money, power & control.
Cho tôi ra khỏi đây
I’m 1 shot with no meds and no ammunition this is pissing me off
One of the best scenes in gaming history. The argument of ideals. The counter arguments.
Haytham is easily the best dressed templar in the series
Honestly i was so sad i missed a lot of the dialogue, thanks for uploading it!
In the homestead basement Connor writes messages next to the portraits of the people he kills. After he kills Haytham he writes ‘sakataterihwáhten’ which means ‘I made a mistake’. It shows that Connor eventually did come to see that killing Haytham was not the right play and working together with him would have been the best avenue. Little details like this and Haytham’s journal in the Forsaken novel of how he saved Connor from being hung, is what made this game so great! For me Haytham will always be the best example of a Templar that we will see in Assassins Creed.
Blame it on achillies. He didnt fully learn from his mistakes in rogue.
*TRIVIA:* *At first when Alex gets off the stretcher, there's a clock in that room. It's the only clock in the game that seems to work, it wasn't even two o'clock in the morning yet. then there's an entity that's killing the doctors of the place, and when the protagonist tries to escape at 2:06 in the morning (time of the accident) something doesn't let him out of alchemilla. so the nightmare begins within the nightmare, from there time's stopped and everything takes place in alex's childhood in S.Glen in the 80's. you'll see objects from alex's childhood scattered around the scenarios, and also relics such as old cars and public heritages. in this case this game is timeless.. (however there're endings where he actually escaped from alchemilla)* *When you arrive in S.Glen, next to Dr.fitch's office there's the city bank with 4 lights on, 3 of which're bright and the last one's almost off (symbolizing the 4 families). Suggesting that the bank's still active with secret meetings, throughout the game the building remains linked with people on the premises arguing who knows what. It's one of the mysteries of the game that everything's abandoned but the financial part of the city's still in full swing!! kidnappings have become a kind of business...* *if you look at alex's house from the outside, it's empty giving the impression that the shepherds have moved but when you enter the house, it's fully furnished but completely abandoned (the mirrors still reflect no furniture inside). looking through the backyard in the kitchen part this becomes more apparent (giving a paranormal air of the house being an ancestral ghost of the city).* *the woman locked in the hotel can also be the manifestation of alex's mother living in the world of the dead and him living in the world of the living, both're separated by a hole in the door that looks like the mouth of a monster. the 3 memories illustrate "the day of the accident" and why his mother was catatonic, it's implied that she committed suicide with that old gun and alex's at his doorstep talking to her. there're layers of SH that you can only reach if you're dead.. (there're also indications that it was curtis who built the machine that Lillian is trapped in, then it's possible to see his mother's corpse smiling.. of relief perhaps)* *in the dr.fitch office there's an underground passage that leads to SH, this otherworld passage's the mix of a hospital and the institution that alex's in at the beginning of the game. some hallways're the same as the protagonist walks in the prologue. It's also more apparent that Alex's exploring the characters' minds and their memories\secrets..* *this game starts in the late afternoon and culminates in a red dawn, it's notable that there's a change of climate similar to the original games. it was the first time anyone came out during the otherworld outdoors, alex was the only protagonist who saw the parallel world from the outside.* *There're Alex's toys locked in the attic of the house (also in the audio of the tape, Alex's father tells him to "go down the stairs") implying that Alex was locked in the attic and forced to sleep alone there (a dark place full of spider webs and venomous animals) in the infernal version, there're 4 monsters that represent each member of the family (in the attic there're 3 schism which're the dead Josh, the catatonic mother and Alex crouched in the corner of the attic) and in the lower part of the house there're the more aggressive schism who is alex's father. What confirms this symbolism're the four mannequins that're in the same position (including one lying down and the other propped up in the corner).* *if you analyze the drawings and read the descriptions, it's understood that there's an urban legend in S.Glen related to the lake (that's why the docks gate's sealed) by an alleged man who threw himself into toluca lake years ago, this story was told to scare the local children and this collective fear manifests itself as the executioner that exists in the game. So in the part where alex's with josh at the lake, james's still decomposed there in the depths and on the other side of the lake's possibly the abandoned car with a dead body locked in back seat. James' wife belongs to the same family tree as Alex (The Shepherds) although they're not related (in a promotional diary: Alex's mother was invited to attend a funeral for a childhood friend, but the funeral never took place) There's a misterious tomb named "someone's wife" in the Dargento Cemetery, but this grave has never been used. (The shepherd family mausoleum is not found in S.Glen, only the other 3 families. However, there's an abandoned mausoleum in central SH)* *Next to Curtis' junkyard's an abandoned mine that possibly became a secret passage to SH in the final stage of the game. The lair was where people were taken to be tortured and killed by order. it's located in the basement of the church, the only sacred place in the city where it's not affected by the other world. In Curtis' warehouse, many belongings of everyone who lived in the city're hidden and also the special clothes that Curtis wore.* *There're x-rays in alchemilla that show injuries that the protagonist suffered at the end of the game (including the brother and the judge) means that this game's upside down: it starts at the end and ends at the beginning, if you reverse the acts, it's alex going from the day of the accident to the hospitalization in alchemilla in the prologue. crazy huh? (Travis was tasked with transporting the patient since he was familiar with Toluca County and worked at Brahms Station, Alex's parents lied to the city that he was promoted to the army so they wouldn't lose their last son) still characteristic the journey starts in a way and turns into a whirlwind.. there's a real pyramid involving judges, politicians, doctors and police forces\dynastic families (as if everything happens in our world and not just in a nightmare).* The layers of Alex personality are represented by fog (sadness) and coming from the other world (hatred esentment), how he feels at every moment depending on what is discovered evealed. This game is introspective as f00k!! more than it seems...
2024 years
10:02 reminds me of Spy X Family
This game never get old
I love how, despite everything, he was still proud of Connor
1:16
Awesome sauce
So many need to wake up to understand that we already live in a templar like system but everyone is told different. Haytham explains perfectly how the world works and this is the world we are living.
I remember playing this 10 years ago , I've played a lot of videogames and i can say this is the most disturbing boss I've ever encountered to a point it popped in my head just now and decided to search it again 😂
GIVE ME LEE!!!
This game should be remade
Hope they make a follow up Assassins Creed game where Connor's renewed Colonial Brotherhood hunt Shay with a cameo or help from Arno and the French Brotherhood
6:02
sadly haytham was right about the "freedom" and "equal" and all that crap but templars have no right to control , what's even worse haytham should have known templars are nothing like him
Fun fact: when Haytham found out his son is a Assassin he wanted to unite the Assassin's and the Templar's towards a common cause but eventually realized that it would be almost impossible so decided against it. One of the main reasons he wanted to unite the two is because he often felt torn between the two sides due to his father Edward being a Assassin
I love that Haytham is trying to convince Connor the Templars are a purely non-political organization and just a force of nature and truth. He's basically Fox News
1:39
Gimme Lee!
This conversation is amazing. Both Haytham and Connor make very valid points. There is definitely truth in the two differing points they speak of.